For Notch's 2024 Hellcrest, we built an intricate dystopian world, blending deep lore, character arcs, and a 20-minute live play. The venue was completely transformed, with new rooms and reimagined spaces. Guests engaged in a VR game where positive affirmations defeated enemies and explored an in-world newspaper expanding the lore. Dystopia has never felt so positive.
The concept with this years Hellcrest was to create a fully original world that didn’t lean on common Halloween tropes like vampires, aliens, hell or skeletons etc. In fact, no one was allowed to be scary at all. The fear is built up by our guests’ own expectation of a scare that never truly comes.
To do this we created a dystopian world called Positropolis where all of the inhabitants are just so so so unsettlingly happy. And so “beautiful” that they don't quite look human, but you can't really put your finger on it. This is what happens when men are men and women are women. It should be very obvious who’s who because that’s the rules.
Some truly nightmarish stuff is happening all around but everyone is ignoring it with a smile because they really need to try to get you to buy something. There are advertisements or product placements everywhere, digital billboards, flyers, posters, videos all trying to sell you something, though you're not sure what it is, annnnd they also might want to make you the product? Is that what happens downstairs?
Oh yeah guess what, that’s it. You're the product, the product’s been people all along. Enjoy!
This world shows evidence of generations of corporate dominance. Long ago, one company won capitalism and now owns everything. That company is sort of unknown having become something of a religious management class that makes nothing except slowly pushing out esoteric occult administrative philosophic policy to it’s 8 subsidiary companies. It is cosmically richer than the rest.
To build this world, we created 9 companies as the ground that everything grew from. The products, the advertisements, the characters, the news, the play and the spatial design.
These are the 9 companies and their products.
Psyche Interactive
SuperEgo Combat UvU - Headshot your Trauma!
These are the 9 companies and their products.
Karmic Intergenerational
Returnal Uth - Your Children Have Youth to Spare.
Sousveillance Solutions
Ident-Away - Product Your Identity! Even From Yourself!
National Farms
Various Human Meat Based Products - Made with YOU in mind!
Vibe Control Technologies
Positivity Collars - Does it spark joy? It does!
Euclidean Biotherapeutics
Flatzempic - Women love a 1-dimensional man, what if you had two?
Mandatory Pharmaceuticals Inc
Hollowheart Sweets - A bite of the care you need.
The Human Resources Mining Company
Human Slaves - Mining an infinite resource, you!
YES! Infinity Holdings
Every other company - When You say YES! to life, life says YES! back to you!
Tonny Sob
Priest CEO a la Tony Robbins. Pinstripe Suit. Pastor’s Collar. Priest’s stole with the YES logo embroidered on it in a religious style. He will cry while reciting the YES! Affirmations with you.
Suxan/Suxie Mason
Super nurse. She is always scared and always popping some pills that counteract the fear for like 10 seconds. If she stops, she goes into psychotic withdrawals. A Jekyll and Hyde situation.
Rarthur Smith
The most doll-like beautiful cowboy you’ve ever seen. He doesn’t carry a gun or lasso but he carries a butcher’s knife and a roll of those meat packing labels. Still has a jawline that can cut glass though. He wants to show you their high-quality product in person, should you follow him? Sometimes he just starts dry heaving and crying.
Slizerbeth and Venobeer
Fairchildren
Girlboss Lawyer who proclaims she can do everything and look beautiful doing it. The geriatric 4-year old in her arms would differ if they didn’t have dementia.
Benjamina and
Benjamima Boton
Their parents took their youth and died anyway. They wear positivity collars voluntarily to keep the sadness at bay. They’re still sad but now no one can tell right?They use crazy makeup to hide their wrinkles.
Flow Binch
Flow was this >< close to getting “hired” by the HRMC.
Her debt almost took her, but she scored when her competition to be the Spokesperson for Flatzempics mysteriously died.
Did she dump their body in the national farms meat pile? We’ll never know. She happily sells flatzempic with 0 remorse.
Mike and Ike REDACTED
Mike and Ike, two friends/brothers who have lost all sense of their identity and forgot who they are but proclaim a false sense of security and try to sell people on Ident-away. Blur Masks. Blur Suits.
They try to sell you on sousveillance solutions to give you a mask. If you don't want to buy the product they give you censorship glasses to protect you.
HRMC Worker
A bunch of people with HRMC branded onto their foreheads. They will be working all over to keep the city clean. They will also be rocking the positivity collars.
Unnamed Mannequin Dancer
She used to be a person
But she must not be anymore
Sometimes she can’t help but move
Mrs. Johnson
The perfect housewife.
Mr. Johnson
The perfect husband.
Our world showed evidence of generations of corporate dominance. Long ago, one company won capitalism and now owns everything. That company is sort of unknown having become something of a religious management class that makes nothing except slowly pushing out esoteric occult administrative philosophic policy to it’s 8 subsidiary companies. It is cosmically richer than the rest.
The 8 subsidiaries each make some product that represents some aspect of our social order. Each product somehow also undermines this aspect of our society. These 8 companies vye for their own dominance of capital and aim to usurp their parent company through some mass corp-icide.
The themes of the overall story were....
gamification of health
debt slavery
life energy as currency
corporate governance
drugs as a coping mechanism
cannibalism of the weak.
THE PLAY
The story of the world was experienced by guests through physical corporate storefronts selling their products with advertisements and character reps throughout the party. This story culminates with a look into the everyday life of the citizens with a play we called The YES! Holdings Positivity Rehabilitation Demo.
This play showcased how the world of Positropolis effects its citizens as they try to go about their daily lives.
Check the script here.
Directed by Justin Zsebe
Actors
Mrs. Johnson
Mr. Johnson
Orderly 1
Orderly 2
Tonny Sob
Summary
While a couple tries to uphold their oppressive reality, the wife experiences an emotional breakdown that is definitely not legal resulting in corrective measures.
ADVERTISEMENTS
The city of Positropolis was littered with ads for their drug-peddling and predatory products.
PLAYBILL
In theme with the play, we created a playbill styled zine detailing all the elements of the party.
NEWSPAPER
The newspaper was a deep dive into the world behind Positropolis. Every story informed people of the nightmarish reality of what was happening but told it in a hyper-friendly and PR puff-piece style of writing.
Back Alleys
The guest experience begins with their journey through the back alleys, a grungy barely maintained area that exposes guests to cleaning and happy HRMC workers as well as the Souveillance Solutions Representatives, Mike and Ike who’ve had their identities protected so much that they have no idea who they are anymore. They try to speak to attendees but their muffled tones rarely get anything across.
A lucky few guests would be taken from their groups and brought down through the sewers by desperately helpful HRMC workers trying to decrease their chances of being used as National Farms meat by receiving good reviews from guests.
Downtown
This was the central location of the party meant to represent a bustling city area complete with storefronts for the coporations to store their wares.
Psyche VR
Guests were able to slip inside this store and play a real VR-game we created called SuperEgo Combat UvU.
National Farms
National Farms
Here was a meat market with 100% ethically sourced human meat. Guests could meet Rarthur Smith, the Farms’ cowboy and maybe get a chance to follow him to see how their products were made.
Karmic Intergenerational
A small boutique store front with an (in)human mannequin and a wall of eyes to test their products on. Jars of Returnal Uth abound. Regular Uth user, the beautiful Slizerbeth Fairchildren hung out there with her 60 year old baby to sell you on Karmic’s product line.
Mandatory Pharmaceuticals Inc.
The place for every citizens mandatory drug needs. Here guests could be administered an upside-down child’s blood shot by nurse Suxie Mason and Billiam Childeater.
Euclidean Biotherapeutics
Guests could sample Euclidean’s premiere product - FLATZEMPIC and Sales Rep Flow Binch list all the great details of their product that helped them lose weight by removign a full dimentsion from their physical form. Very healthy, very safe.
This is where guests could learn the ways of Positropolis through a correction demo on an unsuspecting couple. The demo was a 20 minute long performance with pre-recorded video, sound and lighting effects.
There were no ins or outs during the insane performance, it was equal parts funny, dramatic, unsettling and scary.
For the first time ever we didn’t have a DJ upstairs. We created a dark and loungey den inspired by the black lodge from Twin Peaks.
Throughout the night we had vibey live performances from Alann8h, ElkDarling and Eartheater.
Downstairs at the venue was the city sewers abandoned in disrepair where a few lost souls wandered about.
We turned the sewers into a club where X, X, X, and X performed througout the night until 6am.
The back of the venue put guests in the city outskirts, where they could hang out, eat food and take a photo of them grinding themselves up in the National Farms Meat grinder.
Exploring the Digital Plane
One of the themes of the world was the gamification of health, we expressed that with a VR-game we made in house that allowed users to perform gesture controls to blast negative personalities away with the power of the positive affirmations.
The game world was created with Unreal and Blender by 3Dsteven and Jose Felix Lucia using sprite animations illustrated by Noha Manfredi.
In The Physical Plane
Gimlet-eyed players who spotted QR-codes hidden inside some of the hundreds of advertisements were brought through a series of riddles and challenges that ended with a 20 person high-intensity dance off in the middle of the night. After 15 sweaty minutes, the one remaining dancer was gifted our custom designed necklace by the one and only Holy YES! Eminence, Tonny Sob.
We aimed to create a world that felt aged and lived in with the “consumer” facing areas feeling new and maintained and the “worker” facing areas aged and rundown. For example in the downtown area, everything was new and shiny and advertisements were placed with care while in the back alley entrance the walls were falling apart and the advertisements were layered and aging to create a feeling of history.
Also hidden throughout were narrative pieces that gave curious guests lore about how the world operated. Everything came together to build an unsettling mood.